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Version 3.6.1000 (6/24/2026)
The Age Of AI:
Fixed so many long standing bugs and correctly implemented a ton of long standing feature requests.
Claude Code is now handling 99% of all UI issues and will eventually start working on some Dominion backend.
All Hail Our New AI Overlords!
Version 3.6.0332 (6/16/2026)
Bug Fixes:
Fixed a long standing bug preventing users from changing their password.
Monopoly Changes:
Fixed a bug that was preventing the following cards from appearing in Chance and Community Chest decks:
Sly Deal, Rainbow Rent, Maintance Fee, and Chairman.
Wild Card can no longer be pulled from player's hands with Chance or Community Chest cards.
Just Say No can no longer be incorrectly used in some situations.
Trying to overpay someone now displays a confirmation dialog.
Players with empty hands are no longer asked to use a Just Say No as it is clear that they do not have one.
Renamed White Wild to Railroad Wild and Pink Wild to Utility Wild.
Version 3.6.0331 (6/9/2026)
Monopoly Changes:
The text of Forced Deal now matches its functionality.
Birthday Fund no longer pays the wrong player.
Fixed a bug preventing players from properly reconnecting to Monopoly games.
Slightly adjusted the odds of Chance and Community Chest cards.
When playing a Wild card, the wild card will now appear in the Discard pile.
Minor UI improvments to make cards more clear.
Version 3.6.0330 (6/6/2026)
Monopoly Rule Change:
At the start of each turn if you have at least 1 card in hand, you will now choose a type of card to draw in addition to drawing a random card.
Money Card is a way to get House, Hotel, Rent, and other money cards.
Utility Card is a way to get Forced Deal, Just Say No, and Lucky Break.
Property Card is a way to get any property card.
Monopoly Starting Deck Change:
There are now signifigantly more copies of cheaper property and rent cards in the deck.
There are now slightly more copies of medium properties and rent cards in the deck.
There are now less copies of the most expensive property cards in deck.
Monopoly Changes:
Chance has been replaced with Lucky Break which lets players choose between playing a
Chance or Communnity Chest card.
The following cards have been added to the Chance / Community Chest decks:
Baltic Bargin, Kentucky Derby, Pacific Passage, Surge Pricing, and Virginia Venture.
Houses now give +50% (rounded down) to the base monopoly value (instead of a flat +3).
Hotels now give +1 +50% (rounded down) to the base monopoly value (instead of a flat +4).
Bank Error has been removed from the game.
Second Place now gives 2 Fives instead of 1.
Dominion Changes:
Rebalanced the odds of which Ancient One will appear in games.
Version 3.6.0325 (5/17/2026)
Monopoly Changes:
Fixed a bug with Forced Deal which allowed players to make invalid choices.
When playing Just Say No during your turn, you are now presented with a choice to continue playing it as a Hotel, or canceling.
Walk On The Boardwalk has been renamed to Walk On Boardwalk.
Fixed a bug preventing players from seeing who had joined the game.
Fixed a bug that could cause players to see duplicate players in a game.
All Monopoly Cards can now be viewed in the Cards page.
Version 3.6.0324 (5/11/2026)
Monopoly Changes:
New UI added to the game to make it more clear what is happening in game. Still incomplete, more coming soon!
Forced Deal can now be played as money.
Chance has been remade. It now has many more cards possible (listed below), and better managed semi-randomness.
Chance Cards/Effects:
Chance cards are seperated into 3 categories: good, neutral, and bad. When you play Chance you will get a random card from 1 of those piles of cards based on how you are doing in the game.
Pass Go has been removed from the deck and added to the Chance random effects.
Bank Error gives you $9.
Birthday Fund is a new card that makes you pay the player in last place $5.
Chairman (of the board) is a reverse It's Your Birthday that makes you pay each other player $2.
Connecticut Connection either gives you a Lightblue card from other player's hands or the deck, or has you pay rent to owners of Lightblue properties if they are all in play.
Deal Breaker forces all other players to give you a property (that is not part of a monopoly) or $3 if they can't.
Get Out Of Jail gives you a Just Say No to use whenever you want.
Maintenance Fee causes the devastating effect of making you pay for each house and hotel you have on your properties.
Marvelous Garden either gives you a Yellow card from other player's hand or the deck, or has you pay rent to owners of Yellow properties if they are all in play.
Rainbow Rent charges each other player $1 of rent for each different color property you have in play.
Second Place gives you $5.
Sly Deal allows you to steal a property (that is not part of a monopoly) from another player.
St. James Jackpot either gives you a Orange card from other player's hand or the deck, or has you pay rent to owners of Orange properties if they are all in play.
Tax Fraud forces you to pay $10 to the bank.
Train Ticket either gives you a White card from other player's hand or the deck, or has you pay rent to owners of White properties if they are all in play.
Walk On The Boardwalk either gives you a Blue card from other player's hand or the deck, or has you pay rent to owners of Blue properties if they are all in play.
Version 3.6.0323 (5/4/2026)
Monopoly Changes:
Added color to some money cards to make them more visually distinct.
Added a new card "Chance" which gives a semi-random effect when played.
Cleaned up the text of some cards.
Version 3.6.0322 (5/4/2026)
Monopoly Bug Fixes:
The correct player is now displayed as winning the game.
Turns now correctly automatically end.
Fixed a potential bug related to playing Wild Cards.
Monopoly UI Changes:
The player is now shown as flashing blue if it is their turn, or red if the game is waiting for them to act.
Players can now see more of the board while waiting for other players to join.
Chat feature added to Monopoly.
Minor adjustments and improvements to placement and size of UI elements.
Version 3.6.0321 (4/26/2026)
UI Changes:
Standard Display Option has been removed. The page will now automatically adjust its scale to fit your screen.
New Accounts will now default to dark mode (as Monopoly currently only supports dark mode).
Monopoly UI re-arranged to make gameplay clearer.
Monopoly games now support up to 8 players per game.
Version 3.6.0319 (4/19/2026)
Monopoly Deal Live!
It still needs a lot of play testing, but Monopoly Deal is now playable.
There are a few known display bugs, but the board should self correct at the end of each turn.
Please report any bugs you encounter.
Version 3.6.0318 (4/13/2026)
Monopoly Deal UI Update!
The game can technically be played with more than 1 player, but it is not recommended at this time.
Enjoy new animations as cards are played. The overall experiance should be easier to follow.
Still very much under construction. Use the new settings menu to Surrender if you get stuck.
Version 3.6.0317 (4/5/2026)
Monopoly Deal Is Live!
Monopoly Deal is now live for play testing. It probably has bugs.
The UI is functional, but still under construction and still needs work.
Feel free to play 1 player games by yourself if you want to try and get used to the UI.
Version 3.6.0316 (3/31/2026)
New Game Coming Soon!
Work on a version of Monopoly Deal is underway. You can preview the UI in single player (assuming no one else is).
Version 3.6.0315 (3/24/2026)
New Potion Cards
Crystal Keep is a new Event card that can be used once per turn to reduce the cost Potion cards.
Cursed Coin is a new Duration Treasure card that can help you buy Potion cards and increase the cost of cards by 1P.
Mystic Well is an upgraded version of the classic Wishing Well.
Occultist is a new Defense utility card.
Scrying Pool is an unusual Attack card in that it hurts your opponents next draws.
Uncontrollable Spell is a powerful new Attack that hurts all players when played.
Bug Fixes
Fixed a crash related to a UI change in the previous version.
Version 3.6.0314 (3/23/2026)
Ancient Ones
Servant Of Juk-Shabb slightly changed to now give +1 Buy at start of turn, and only trigger after an Action or Treasure card is bought.
Favor Of Juk-Shabb now only adds a single Action card to the Supply at game start. Cost reduced by 1.
Servant Of Shaurash-Ho now uses a different UI for selecting a card in the Supply. In addition its now optional if you gain the chosen card.
Favor Of Shaurash-Ho now reduces the total number of empty piles needed, instead of increasing it. Gaining the chosen card is now optional.
New Cards
View cards that may soon be added Here!
Version 3.6.0313 (3/22/2026)
Ancient Ones
Added Servant Of Juk-Shabb and Favor Of Juk-Shabb.
Added Servant Of Shaurash-Ho and Favor Of Shaurash-Ho.
These Ancient Ones are more likely to appear in games for the time being.
Bug Fixes
Fixed a potential bug that could cause the AI to get stuck trying to trigger an Event card when it was not valid.
Fixed a display message related to Talisman.
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