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Version 3.6.3500 (7/20/2026)

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Two games live here. Pick a guided tutorial — each is a full game on a fixed board with a coach walking you through it, step by step.

Dominion

A deck-building card game: buy cards to build a sharper deck and score the most Victory Points before the Provinces run out.

Monopoly Deal

The fast card game of collecting three full property sets to win — with Rent, action cards and Just Say No.


Version 3.7.3610 (7/30/2026)

Bug Fixes:
  Fixed a Dominion bug that was clearing game history too often.
  Fixed a bug that prevented the Fill With AI button from appearing.

Dominion
  Added a dialog that warns a player if they try to end their turn without doing anything.
  Servant Of Shaurash-Ho no longer gives the option to Trash a card.
  Favor Of Shaurash-Ho now simply adds 10 copies to a chosen Action pile and grants a flat bonus on playing that Action card.

Version 3.7.3600 (7/27/2026)

Bug Fixes:
  Fixed a bug that was slowing all games down that had any number of AI players in them.
  Fixed a bug preventing players from changing their username.
  Fixed a bug that slowed down players attempting to leave a game and return to the lobby.

UI Changes:
  Players can now view when another player was last online in their profile.
  The Replay system’s UI has been greatly improved. You can now more easily see what happened in a replay just by looking at the list of available replays.
  In a replay you can now have the replay auto-play at a set speed to watch the game unfold.

Monopoly Deal Changes:
  If a player is charged rent and has the money ($1s) to pay that rent, it is nowt automatically sent without any delay.
  Houses and Hotels can no longer be placed on Monopolies manually, and are now always placed to maximize rent charges.
  Fixed a display bug that could cause properties to be hidden behind player titles and thus unreadable.
  Players who use a Just Say No now have a banner appear over their board to improve clarity.
  Monopoly AI has been improved to stop making some simple mistakes.
  Players are no longer shown a timer for auto-paying or a timer for using a Just Say No token.
  Players can now up to the last round of gameplay at any point in the game, and exit the replay at any point as well.

Dominion Changes:
  Monkey’s Paw has been nerfed, it now only gives +1 Action (down from +2) and can no longer be passed to another player.
  Rats has been buffed, it now gives +2 Cards +1 Action on trash (up from +2 Cards).
  Uncontrollable Spell now gives +2 Buys (up from +1).
  The AI system for Master level games has changed, you will now face a planned strategy on each board you play against the AI in 1v1 games.
  Favor Of Jerryrays and Favor Of Jmangroup now have their own AIs that play those boards more optimally.
  Start of turn draw messages have been combined into a single message for clarity.
  Game messages can now be viewed up to 1 round in the past (instead of a fixed message number limit).
  The Play Treasure button now plays all Treasure cards that have no extra effect, not just Copper, Silver, Potion, Gold, and Platinum.

Dominion Crazy Mode:
  Crazy mode has been changed in some key fundamental ways. This affects gameplay, messages, and overall speed.
  Province, Curse / Grim Ward, and Ruins piles are now the only piles that can be emptied. Any time a pile other than these cards is emptied, it is automatically refilled.
  Cards set aside in Dimensional Portal are now played in groups and in order: Actions -> Treasures, Cheapest -> Most Expensive.
  Cards inside Dimensional Portal are now played in groups instead of individually. The effect of a played card is now multiplied by the number of copies played.
  Cards played additional times by Favor Of Nyarlathotep are also similarly multiplied and not played x additional times individually.
  Crazy mode now has 4 Custom AI players that you will start to see as you increase the player count and fill those seats with AI players. Each AI has its own specific strategy that it follow.
  Crazy mode games are now tracked separately from regular Dominion games.

Version 3.7.3510 (7/21/2026)

UI Update:
  The UI is now fully functional.
  The preview of the Tutorial system is now in place. This is not its final version, but a stepping stone forward.

Version 3.7.3500 (7/20/2026)

User Changes:
  Persistent sessions, you now only need to login once every 30 days.
  You can now link a google account and use it for login instead of a username/password.
  Passwords are now stored with significantly more security.

UI Changes:
  New lobby layout to make players and games more clear.
  New UI for mobile users to make navigation easier.
  Settings menu updated with new options (some still disabled).
  The !Help command is now significantly simpler and more helpful.

Monopoly Changes:
  Players now gain $1 at the start of each turn (regardless of how much money they have).
  Chance now only costs 1 action and $0 to trigger.
  Community Chest now offers Sly Deal 50% less often.
  Monopoly AI rebuilt from the ground up, should now perform much better.

Dominion:
  Nothing yet, but hard at work on a better AI.

Version 3.7.3300 (7/10/2026)

Dominion:
  Scrapyard now gains a Silver into your hand, not your discard.
  Uncontrollable Spell now grants +2 Coins +1 Buy and has a mirrored militia effect instead of a mirror curse effect.
  Strip Mine now can only trash Action cards and grants +1 Coin per Action trashed.
  Bribe now grants a temporary Action card that is returned to the Supply after you play it once.
  Banquet's cost reduced to $1 (from $2), can now gain Victory cards, and places the gained card on top of your deck.
  Archeologist is now an Attack card that weaponizes the types of cards in the Trash.
  Poor House now costs $2 (up from $1) and only penalizes you for each Copper in hand instead of each Treasure.
  Potemkin Village's cost increased from $5 to $6.
  Merchant Village now grants +2 Cards, Discard 1 (down from 2) cards.
  Monkey's Paw is now an optional pass instead of a forced pass to the next player.
  Rats cost is now $3 (down from $4) and grants +2 Cards on trash (up from +1).
  Servant Of Shaurash-Ho cost increased to $10 (from $8).

Dominion AI:
  The AI has been massively improved in its ability to play Potion boards.
  Several bugs in its play have been fixed to help optimize its resource use.


Version 3.7.3210 (7/8/2026)

Dominion Mobile:
  Fixed some bugs preventing players from playing in some situations.   Slightly improved the UI look and feel.
Monopoly:
  Lucky Break has been removed from the game. Chance and Community Chest are now drawn directly from the deck.

Version 3.7.3200 (7/7/2026)

Dominion:
  Crazy mode card multiplier decreased from 100x to 10x.
  Broad optimization changes made across both the engine and UI (again!), that overall speed the game up by about 50%.


Version 3.7.3100 (7/6/2026)

Monopoly:
  Each player can now control how fast cards animate in Monopoly Deal games (this also controls AI speed in single player games).
  Game creators can now fill remaining seats of a game with AI controlled players.
  Players now have 15 seconds (up from 5) before auto-selected rent is paid.
  Players who have been inactive for 3 minutes when the game is waiting on them now have 2 minutes to respond before the AI takes over.
  Fixed a display issue related to spectating Monopoly games.

Dominion:
  A new mobile friendly version of the UI is now ready for testing on mobile devices.

Version 3.7.3000 (7/5/2026)

Dominion:
  Ran another balance pass over all the Ancient Ones and a few have been changed/updated.
  Customs Official's cost has been reduced to $5 (from $6).
  Players can now end the current phase by clicking on the Turn Number symbol on their board (with confirmation, so no misclicks).
  Players can now move on to their Coin Token phase by clicking on the Coin Token symbol on their board (with confirmation).
  Crazy mode has been re-enabled. Have fun in game!
  Fixed a very rare bug with Jester that could cause the game to crash.

Monopoly:
  Removed the White (Railroad) and Pink (Utility) properties and assosiated cards from the game.
  If a player has been inactive for 2 minutes, a 1 minute timer will now appear after which the player will be replaced with an AI player.
  Monopoly can now be played against any number of AI opponents.

AI Players
  Monopoly AI is now online!
  Dominion AI has been given a bit of a better learning program and can now play a wider range of boards better.
  Games against the Dominion AI continue to be used to help teach the AI to be better, so the more you play the better it will get.
  The Dominion AI has only been trained in 1v1 games so far, so playing it with more players may confuse / weaken its play.

UI Improvements:
  Swapped lobby chat / create game with patch notes.
  Create game has been redesigned to be more clear on more display sizes.
  Replay system is now live (again), feel free to watch how past games played from any player's perspective.

Version 3.7.2000 (6/30/2026)

Ancient Ones
  Favor Of Azathoth has had its choice changed. In the old version it was always correct to take the Plague Token option. New version offers more evolved gameplay.
  Glare Of Azathoth is now worth -3 Victory Points (down from 2).
  Favor Of Juk-Shabb has been completely redesigned. It now grants bonuses at the start of your turn for every type of card you have bought this game.
  Servant Of Juk-Shabb has been completely redesigned. It now gives copies of bought cards (from outside the Supply).
  Favor Of Quachil Uttaus has been replaced (for now) with
   Pact Of Quachil Uttaus which grants Victory Tokens when triggered for each Potion card in your Complete Deck.
  Favor Of Shaurash-Ho has been completely redesigned. It now transfers the number of cards from 1 Supply pile to another.
   In addition, the type of card that was drained then gives a bonus when the increased card is played.
  Servant Of Shaurash-Ho has been completely redesigned. It is now an Event that swaps the count of 2 Action Supply piles and then gives you a copy of each.
  Servant Of Zhar has been significantly changed. It now doubles the effect of each Duration card (including permanent Duration cards!).
  The following Ancient Ones have been disabled for a short time: Favor Of Jmangroup, Favor Of Jerryrays,Favor Of ddp26, and Favor Of htiek.

New AI Gameplay:
  The Dominion AI has been completly overhauled and now has significantly changed/improved play patters. Go try out a 1v1 game against the AI, you may be surprised by the results!
  The new AI still needs a lot of help, so the more you play against it, the more it can learn how to play better. The AI has been specifically trained on how to play with each Ancient One.
  The focus was on 1v1 games, so in multiplayer games do not expect it to play quite as well.

Under the Hood Changes:
  The engine and AI have both been significantly sped up, so gameplay should feel faster and more responsive.
  The UI has also been optimized so it should also feel faster. If you notice any bugs with the UI, please report them using the Settings menu.

Game Replays:
  New Feature! Finished player-vs-player games (Dominion and Monopoly) are now recorded and can be re-watched by anyone from the new Replays button in the lobby.
  Step forwards or backwards by one action, one turn, or one round, jump to the start or the end, and switch between player seats to study how each player saw the game.
  Each seat shows only what that player could legally see at that moment, so replays double as a fair teaching tool.
  Games against the AI are also kept (the 10 most recent), so you can step through exactly what the AI did on its turns.

Spectator Mode:
  New Feature! You can now spectate in progress games. Your view of the game will depend on the type of game and how many human players are in the game.
  If the game has multiple human players you can only see information that all players can see.
  If the game has only 1 human player you can see everything they can see.



Version 3.7.1000 (6/24/2026)

The Age Of AI:
  Fixed so many long standing bugs and correctly implemented a ton of long standing feature requests.
  Claude Code is now handling 99% of all UI issues and will eventually start working on some Dominion backend.
  All Hail Our New AI Overlords!

Version 3.7.0332 (6/16/2026)

Bug Fixes:
  Fixed a long standing bug preventing users from changing their password.

Monopoly Changes:
  Fixed a bug that was preventing the following cards from appearing in Chance and Community Chest decks: Sly Deal, Rainbow Rent, Maintance Fee, and Chairman.
  Wild Card can no longer be pulled from player's hands with Chance or Community Chest cards.
  Just Say No can no longer be incorrectly used in some situations.
  Trying to overpay someone now displays a confirmation dialog.
  Players with empty hands are no longer asked to use a Just Say No as it is clear that they do not have one.
  Renamed White Wild to Railroad Wild and Pink Wild to Utility Wild.

Version 3.7.0331 (6/9/2026)

Monopoly Changes:
  The text of Forced Deal now matches its functionality.
  Birthday Fund no longer pays the wrong player.
  Fixed a bug preventing players from properly reconnecting to Monopoly games.
  Slightly adjusted the odds of Chance and Community Chest cards.
  When playing a Wild card, the wild card will now appear in the Discard pile.
  Minor UI improvments to make cards more clear.

Version 3.7.0330 (6/6/2026)

Monopoly Rule Change:
  At the start of each turn if you have at least 1 card in hand, you will now choose a type of card to draw in addition to drawing a random card.
  Money Card is a way to get House, Hotel, Rent, and other money cards.
  Utility Card is a way to get Forced Deal, Just Say No, and Lucky Break.
  Property Card is a way to get any property card.

Monopoly Starting Deck Change:
  There are now signifigantly more copies of cheaper property and rent cards in the deck.
  There are now slightly more copies of medium properties and rent cards in the deck.
  There are now less copies of the most expensive property cards in deck.

Monopoly Changes:
  Chance has been replaced with Lucky Break which lets players choose between playing a Chance or Communnity Chest card.
  The following cards have been added to the Chance / Community Chest decks: Baltic Bargin, Kentucky Derby, Pacific Passage, Surge Pricing, and Virginia Venture.
  Houses now give +50% (rounded down) to the base monopoly value (instead of a flat +3).
  Hotels now give +1 +50% (rounded down) to the base monopoly value (instead of a flat +4).
  Bank Error has been removed from the game.
  Second Place now gives 2 Fives instead of 1.

Dominion Changes:
  Rebalanced the odds of which Ancient One will appear in games.

Version 3.6.0325 (5/17/2026)

Monopoly Changes:
  Fixed a bug with Forced Deal which allowed players to make invalid choices.
  When playing Just Say No during your turn, you are now presented with a choice to continue playing it as a Hotel, or canceling.
  Walk On The Boardwalk has been renamed to Walk On Boardwalk.
  Fixed a bug preventing players from seeing who had joined the game.
  Fixed a bug that could cause players to see duplicate players in a game.
  All Monopoly Cards can now be viewed in the Cards page.

Version 3.6.0324 (5/11/2026)

Monopoly Changes:
  New UI added to the game to make it more clear what is happening in game. Still incomplete, more coming soon!
  Forced Deal can now be played as money.
  Chance has been remade. It now has many more cards possible (listed below), and better managed semi-randomness.

Chance Cards/Effects:
  Chance cards are seperated into 3 categories: good, neutral, and bad. When you play Chance you will get a random card from 1 of those piles of cards based on how you are doing in the game.
  Pass Go has been removed from the deck and added to the Chance random effects.
  Bank Error gives you $9.
  Birthday Fund is a new card that makes you pay the player in last place $5.
  Chairman (of the board) is a reverse It's Your Birthday that makes you pay each other player $2.
  Connecticut Connection either gives you a Lightblue card from other player's hands or the deck, or has you pay rent to owners of Lightblue properties if they are all in play.
  Deal Breaker forces all other players to give you a property (that is not part of a monopoly) or $3 if they can't.
  Get Out Of Jail gives you a Just Say No to use whenever you want.
  Maintenance Fee causes the devastating effect of making you pay for each house and hotel you have on your properties.
  Marvelous Garden either gives you a Yellow card from other player's hand or the deck, or has you pay rent to owners of Yellow properties if they are all in play.
  Rainbow Rent charges each other player $1 of rent for each different color property you have in play.
  Second Place gives you $5.
  Sly Deal allows you to steal a property (that is not part of a monopoly) from another player.
  St. James Jackpot either gives you a Orange card from other player's hand or the deck, or has you pay rent to owners of Orange properties if they are all in play.
  Tax Fraud forces you to pay $10 to the bank.
  Train Ticket either gives you a White card from other player's hand or the deck, or has you pay rent to owners of White properties if they are all in play.
  Walk On The Boardwalk either gives you a Blue card from other player's hand or the deck, or has you pay rent to owners of Blue properties if they are all in play.

Version 3.6.0323 (5/4/2026)

Monopoly Changes:
  Added color to some money cards to make them more visually distinct.
  Added a new card "Chance" which gives a semi-random effect when played.
  Cleaned up the text of some cards.

Version 3.6.0322 (5/4/2026)

Monopoly Bug Fixes:
  The correct player is now displayed as winning the game.
  Turns now correctly automatically end.
  Fixed a potential bug related to playing Wild Cards.

Monopoly UI Changes:
  The player is now shown as flashing blue if it is their turn, or red if the game is waiting for them to act.
  Players can now see more of the board while waiting for other players to join.
  Chat feature added to Monopoly.
  Minor adjustments and improvements to placement and size of UI elements.

Version 3.6.0321 (4/26/2026)

UI Changes:
  Standard Display Option has been removed. The page will now automatically adjust its scale to fit your screen.
  New Accounts will now default to dark mode (as Monopoly currently only supports dark mode).
  Monopoly UI re-arranged to make gameplay clearer.
  Monopoly games now support up to 8 players per game.

Version 3.6.0319 (4/19/2026)

Monopoly Deal Live!
  It still needs a lot of play testing, but Monopoly Deal is now playable.
  There are a few known display bugs, but the board should self correct at the end of each turn.
  Please report any bugs you encounter.

Version 3.6.0318 (4/13/2026)

Monopoly Deal UI Update!
  The game can technically be played with more than 1 player, but it is not recommended at this time.
  Enjoy new animations as cards are played. The overall experiance should be easier to follow.
  Still very much under construction. Use the new settings menu to Surrender if you get stuck.

Version 3.6.0317 (4/5/2026)

Monopoly Deal Is Live!
  Monopoly Deal is now live for play testing. It probably has bugs.
  The UI is functional, but still under construction and still needs work.
  Feel free to play 1 player games by yourself if you want to try and get used to the UI.

Version 3.6.0316 (3/31/2026)

New Game Coming Soon!
  Work on a version of Monopoly Deal is underway. You can preview the UI in single player (assuming no one else is).

Version 3.6.0315 (3/24/2026)

New Potion Cards
  Crystal Keep is a new Event card that can be used once per turn to reduce the cost Potion cards.
  Cursed Coin is a new Duration Treasure card that can help you buy Potion cards and increase the cost of cards by 1P.
  Mystic Well is an upgraded version of the classic Wishing Well.
  Occultist is a new Defense utility card.
  Scrying Pool is an unusual Attack card in that it hurts your opponents next draws.
  Uncontrollable Spell is a powerful new Attack that hurts all players when played.

Bug Fixes
  Fixed a crash related to a UI change in the previous version.

Version 3.6.0314 (3/23/2026)

Ancient Ones
  Servant Of Juk-Shabb slightly changed to now give +1 Buy at start of turn, and only trigger after an Action or Treasure card is bought.
  Favor Of Juk-Shabb now only adds a single Action card to the Supply at game start. Cost reduced by 1.
  Servant Of Shaurash-Ho now uses a different UI for selecting a card in the Supply. In addition its now optional if you gain the chosen card.
  Favor Of Shaurash-Ho now reduces the total number of empty piles needed, instead of increasing it. Gaining the chosen card is now optional.

New Cards
  View cards that may soon be added Here!

Version 3.6.0313 (3/22/2026)

Ancient Ones
  Added Servant Of Juk-Shabb and Favor Of Juk-Shabb.
  Added Servant Of Shaurash-Ho and Favor Of Shaurash-Ho.
  These Ancient Ones are more likely to appear in games for the time being.

Bug Fixes
  Fixed a potential bug that could cause the AI to get stuck trying to trigger an Event card when it was not valid.
  Fixed a display message related to Talisman.

Actions
Buys
Treasure
Coin Tokens
Victory Tokens
Plague Tokens
Turn Number
Cards Remaining in Deck
Active Players:
Player Stats
In Play
All Cards
Trash
Victory Points
Deck Stats
Set Aside Cards
Actions
Buys
Treasure
Coin Tokens
Victory Tokens
Plague Tokens
Cards Remaining in Deck
Cards in Hand
Display Name
Actions 100
Buys 100
Treasure 100
Coin Tokens 100
Victory Tokens 100
Plague Tokens 100
Cards Remaining in Deck 100
Cards in Hand 100
Display Name
Actions 100
Buys 100
Treasure 100
Coin Tokens 100
Victory Tokens 100
Plague Tokens 100
Cards Remaining in Deck 100
Cards in Hand 100
Display Name
Actions 100
Buys 100
Treasure 100
Coin Tokens 100
Victory Tokens 100
Plague Tokens 100
Cards Remaining in Deck 100
Cards in Hand 100
Display Name
Actions 100
Buys 100
Treasure 100
Coin Tokens 100
Victory Tokens 100
Plague Tokens 100
Cards Remaining in Deck 100
Cards in Hand 100
Display Name
Actions 100
Buys 100
Treasure 100
Coin Tokens 100
Victory Tokens 100
Plague Tokens 100
Cards Remaining in Deck 100
Cards in Hand 100
You have 100 Victory Points
3 Colonies 30
8 Provinces 48
3 Vineyards ?
Complete Deck: 127 Cards
Game Replays
Dominion
Monopoly Deal
My Games
Admin
Account
Games
ELO
Last login
Status
Actions

Game Settings

How the cards in your hand are drawn. (Dominion)
Speed of animations and AI opponents. (Monopoly)
How you pick houses and hotels off a monopoly when paying. (Monopoly)
Look up any card in the game. View All Cards
Leave the game in defeat.

Account Settings

Change the color scheme of the page.
Change your username.
Change your password.
Sign out on this device. You stay signed in for 30 days otherwise.

Change Password

Enter a new password twice.

Surrender?

This forfeits the game you are in. It cannot be undone.

Normal
ACT 0 BUY 0 $ 0 VP 0 DECK 0 HAND 0 CT 0 PT 0 Turn 0
Players
In Play
Cards
Trash
VP
Deck
Set Aside
▲ Tap to return to your pending choice
🏆 Game Over — tap to see the results
Settings

Touch — Supply

Tap a supply tile to…

Touch — Hand

Tap a hand card to…

Game

Leave the game in defeat.

General

Color scheme
Username color
Change password

Chat